Clean Sweep
August 2023 – Current
Lead Designer, Lead Programmer

(New images coming soon!)




Development Info
Roles: Lead Designer, Lead Programmer
Team Size: 6
Tools Used: Unreal, Github, Jira, ZBrush, Maya
Awards: Peoples choice (WPI Showfest 2024)
Game Info
Genre: Action RPG + Social Simulation
Platform: Windows
Project Status: In Development (targeted release December 2024)
Clean Sweep is a major capstone and indie game title I’m currently developing with a team of fellow students, where the player controls a crew of humanoid cleaning products as they protect the town of Cleanland, Ohio from invading germs. The game features a blend of action-packed combat and social simulation.
Contributions
- Designed all gameplay elements and game loop for both combat system and social simulation sections
- Programmed capsule based hitbox system tool that can attach to animations
- Designed and Programmed all character movesets and abilities
- Designed and Programmed token-based attack system and behavior trees for different enemy types
- Designed and Balanced game levels and game progression
What I learned
- I learned how to work within a full, long term game development pipeline: designing features, communicating design goals with the rest of the team, and implementing art assets.
- Learned how to construct an entire, modular combat system that can fit the needs of a large scale project.
- I’m not done yet! there is still more to learn!